Environment Design
Although I've been involved in projects using a variety of 3D engines, my main tool of choice is the Source Engine, which I've managed to learn over the course of several years through trial-and-error tests in my free time. I've used it and it's predecessor (GoldSrc) to create a range of different environments, either for use in a game mod or simply to test my skills in creating and re-creating very specific locations or atmospheres.
If you want to see the maps as they're presented on the Steam Workshop (or other sites), I'll list some of the links below, as well as some example images.
If you want to see the maps as they're presented on the Steam Workshop (or other sites), I'll list some of the links below, as well as some example images.
My Codename CURE workshop list.
My Counter-Strike: Global Offensive workshop list.
My Ace of Spades workshop list.
My Garry's Mod workshop list.
My Counter-Strike: Global Offensive workshop list.
My Ace of Spades workshop list.
My Garry's Mod workshop list.
You can hover over images for an explanation of what they are.