Thomas Sleightholm
  • Points of View
  • Wargaming Blog
  • RealTomStrategy
  • Current Projects
  • About
    • About Thomas
    • CV
  • Fiction
  • Copywriting
  • Other Creations
    • Writing >
      • SEO/PPC
      • Technical Writing Projects
    • Mods >
      • FFVTTR Skins
    • Software >
      • Game Design
      • 3D Environment Design
      • Graphics and Rendering
      • Experimental Projects
    • Audio >
      • ​Audio Production
    • HomestaRPG
  • Other Links
    • Bandcamp
    • The Ultimate Guide to Cheating in Evil Genius
    • Hammer and Crowbar
    • None In The Chamber
  • Points of View
  • Wargaming Blog
  • RealTomStrategy
  • Current Projects
  • About
    • About Thomas
    • CV
  • Fiction
  • Copywriting
  • Other Creations
    • Writing >
      • SEO/PPC
      • Technical Writing Projects
    • Mods >
      • FFVTTR Skins
    • Software >
      • Game Design
      • 3D Environment Design
      • Graphics and Rendering
      • Experimental Projects
    • Audio >
      • ​Audio Production
    • HomestaRPG
  • Other Links
    • Bandcamp
    • The Ultimate Guide to Cheating in Evil Genius
    • Hammer and Crowbar
    • None In The Chamber

Audio Production

I've had plenty of reasons to get involved in audio production over the years, mainly for personal projects, and I've managed to pick up a lot of skill relating to the technical side of recording and editing audio. This includes not only things like using high pass filters or echoing effects, but also the way that different file types are optimized, and how to manage the quality of each file to make sure they're as small as possible without sounding tinny or warped.

Music Production

I've had to create original music for many of my projects, a lot of which has never properly seen the light of day. Some of the albums I've not yet released are on indefinite hiatus due to a lack of certain tracks that I haven't yet completed. I occasionally go through and delete older music project that I'm not happy with, but I keep all of the music ready to re-upload if I ever get a chance to tweak it properly again.
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One of the more recent Bandcamp albums I've created - this one contains five covers of tracks from the game Psychonauts, along with a snippet of another song used at the start of the second track.
My Bandcamp

Midi Editing

Although MIDI files are quite an accessible filetype to work with, editing them is much more complex. Fiddling with the instruments is only a surface-level job, and there's a lot that can be done to adjust how they sound and progress, which alters the contents of the file in ways that can produce interesting and bizarre results.
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This MIDI-based rework of a track from JoJo's Bizarre Adventure is one of the most popular things I've created, with over 104,000 views as of writing this.
The YouTube channel that hosts most of these old videos

Mashups

Although they were never intended for any professional purpose, I spent some of my early teenage years creating "mashups" - multiple songs or audio sources mixed together into a single track, often using a specific track as a base and reworking the others around it. I created over 100 of these on an old YouTube channel under the name "mrtbrix" during my High School years, but stopped producing them once I got old enough to focus on more productive and professional pastimes
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A playlist of my mashups on an even older channel
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