Graphics and Rendering
A lot of my personal projects (as well as a few professional-level ones) have made it necessary for me to try and create my own original graphics or art assets, usually to cover over placeholder images or deal with unwanted copyright problems. However, I also see it as a hobby, and have produced some 2D and 3D art or assets that were never intended to be used outside of displaying them in my portfolio.
3D Rendering and Model Editing
For more examples of this work, you can visit my DeviantArt page. Some of these assets also turned up in other projects, so you may see certain examples in other parts of my work.
2D Sprite Art and Animations
Sprites are often directly linked to my game design projects, since 2D engines are usually more accessible if I have a particular setting or concept that I want to try and create. 2D graphics take far less time and leave a lot more room for experimentation, since I'm not really bound by an engine's detail limit or polygon count - as long as something fits on the screen, it can show up in-game, giving me a lot of freedom when it comes to create a certain atmosphere or graphical style.
While many of these sprites were made for the RPGMaker VX Ace Engine, I've also created them purely to test my own sprite-art skills, or for other engines that I'm attempting to create 2D sprites in. This even includes things like my DOOM40K project, which is mentioned on the Experimental Projects page.
I'm still trying to track down a lot of my old 2D graphics, since many of them are bundled up in old school files or projects that I have to sift through.
While many of these sprites were made for the RPGMaker VX Ace Engine, I've also created them purely to test my own sprite-art skills, or for other engines that I'm attempting to create 2D sprites in. This even includes things like my DOOM40K project, which is mentioned on the Experimental Projects page.
I'm still trying to track down a lot of my old 2D graphics, since many of them are bundled up in old school files or projects that I have to sift through.
Album Art
Although I end up scrapping a lot of my music if it doesn't fit my standards, I've still produced plenty of album covers for music I've created, regardless of whether or not it's actually been released. Other examples of this (that have actually been used in release albums and soundtracks) are visible on my Bandcamp page.