Thomas Sleightholm
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  • Points of View
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  • About
    • About Thomas
    • CV
  • Fiction
  • Copywriting
  • Other Creations
    • Writing >
      • SEO/PPC
      • Technical Writing Projects
    • Mods >
      • FFVTTR Skins
    • Software >
      • Game Design
      • 3D Environment Design
      • Graphics and Rendering
      • Experimental Projects
    • Audio >
      • ​Audio Production
    • HomestaRPG
  • Other Links
    • Bandcamp
    • The Ultimate Guide to Cheating in Evil Genius
    • Hammer and Crowbar
    • None In The Chamber

2020 Christmas Astra Militarum Countdown: Day 1

12/1/2020

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The first addition to Phoenix Company in this Christmas season is this lovely lad - a heavy flamethower operator.

I’ll modify the helmet to make it look like less of a Stahlhelm before I paint anything, since I want Phoenix Company to look as multinational as possible like its canon self. The gas mask itself suits me just fine, but the two are a single moulded part, and having a WW2-German-esque helmet in my legitimate resistance movement seems... off.

I know the mask breaks the feeling of a proper Phoenix Company army (if you know the UFO: After(blank) series, at least), but it breaks up the monotony of normal heads quite well.
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The flamethrower is a combination of a normal Spellcrow rifle and a Spellcrow flamer - creating a multi-functional tool.
This weapon obviously wouldn’t be technically legal in something like 40k, but I have plans for my own wargame in the future. I made a lot of careful cuts to connect them properly, so they’ll look great painted. The logistics of how the gun works aren’t obvious, but I personally love how it turned out.
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To make the suit more sealed, a plastic ring has been inserted into the neck area to serve as a joint.
Beefing up the neck was really important. The helmets didn’t quite work as-is, but adding some extra material underneath as a neck raised it too high. A spare Tamiya tank part was perfect, acting almost like a collar that makes the suit look sealed around the neck.
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The backpack consists of an old Tau piece sliced in half, the front end of a Guardsman's flamer, and an extra tank ripped straight from the Spellcrow guns.
Perhaps I'll create a wire or cable between the backpack and the flamer once he's painted - I don't want to do things out of order. That tiny tank on the back would be a great connection point, though. I love this part of the model overall, because it’s not obvious what each part is for: the pilot light, the small fluid holders, it’s all vague enough without being too techy.
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    Hi! I'm Thomas.

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    I'm a mostly-full-time freelance writer who's also working towards being published!

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